The most important thing about the Xbox Series X and the PS5 is the SSD. That may sound a little bold, but It’s not me that says it. Microsoft and Sony both said the same thing, together with their fans, but analysts and developers are getting into SSDs. With their significant SSDs, these consoles will load games much faster than before, facilitating much bigger levels, such as better frame rates and more detailed graphics.
But here comes the question: what on earth is an SSD? These high-tech hard drives have been around since the ‘70s, but have been present in gaming machines since about 2007. While PC gamers are fans of the SSD, no console has ever used them before. The main reason is the high cost.
SSDs have now become more affordable and powerful than ever before, and the console industry is going to use that to their advantage. In this article, we will explore how SSDs work.
SSD stands for solid-state drive, and it is a type of hard drive that does not have any moving parts. Basically, all computers work by transferring data from one location to another. A CPU is the place where immediate processing takes place. That is why faster CPUs with multiple cores have higher efficiency. Of course, CPUs are not able to process all of the information instantly, so they have to rely on memory (RAM) to keep data in an accessible cache.
These do not need instant access to everything, so the rest of the data must be somewhere when it is not being used, This is where the hard drive comes in: it is a place where data can be stored long-term, where the RAM and CPU can call it up if they have to. That is why CPU and RAM do not do much in Notepad, but go crazy durin Assassin’s Creed Odyssey.